What If
Disasters
Guide
Stand on the central lobby pad when the countdown reaches zero. Explore for 30 seconds, then follow the current yellow objective.
Independent fan resource · Game description checked October 28, 2026
Get onto the pad.
Then read the world.
What If Disasters is a survival game by random named group i hvent named yet. The next round starts in the lobby.
How to join the next disaster
Stand on the central lobby pad before NEXT DISASTER reaches 00:00. ENTERING SIMULATION is your loading cue. Open the official game ↗
Stand on the pad
Be on the central carpeted area when the lobby countdown ends.
NEXT DISASTER → 00:00Use the warm-up
You have 30 seconds before the scenario is revealed. Look for stairs and shelter; keep an exit in mind.
DISASTER IN 00:30Follow this stage
Read the current yellow objective. A later hazard can change where you need to be.
WHAT IF…Read the results
Find your name under SURVIVORS or DIDN’T MAKE IT. YOU WATCHED THIS ONE marks a spectated round.
X OF Y SURVIVEDIn Votex’s October 19 automatically captioned gameplay, a bomb scenario calls for roof cover. That differs from the Moon Falls tide prompt: read the current scenario instead of applying one rule everywhere. Creator gameplay report ↗
The Spectate button cycles through active players. Watching from the lobby is different from surviving.
Round details below are based on AllThingsHow’s October 20, 2026 walkthrough. We have not playtested them.
“Safe” and “high”
are different instructions.
In The Moon Falls, the objective changes when the tide rises. If you are still in a street, the new prompt is a reason to gain elevation.
Later earthquakes and falling debris add more hazards. Height helps with the water; keep reading what comes next.
Follow the full Moon Falls sequence →Read the approaching-event instruction.
Rising water changes the useful position. Low shelter can flood.
An elevated spot is not a guarantee for the whole round.
Pick your next objective.
Start with Survived 1 Disaster, work toward another badge, or compare the shop’s two currencies.
Missions and per-disaster prestige
Bloxodes’s October 24 beginner guide reports these progression options:
- Open MISSIONS in the lobby for active survival-count or named-disaster goals. Daily and weekly missions award Credits; the guide reports larger weekly rewards.
- Use INDEX to track progress between rounds. The guide says five survivals of the same disaster make that disaster eligible for prestige, increasing XP and Credits from that disaster only, rather than every scenario.
Attributed report, checked October 25, 2026; not our playtest. Exact mission rewards, reset times and prestige controls are not established here.
The Moon Falls
The tide readouts, changing objectives, earthquakes and falling fragments, in sequence.
Read the stages →02 / BADGE LOOKUPFind a real badge goal
Nine survival milestones and nine official secret hints, with direct links to each badge.
Explore 18 badges →03 / EQUIPMENT & PASSESKnow what you’re buying
Credit equipment is separate from Robux passes. Compare prices and advertised effects.
Compare the shop →Red Balloon advertises higher jumps and slower falling. Secret badge clues describe a goal; they do not establish an unlock route. Read source notes →
Make the warning
easier to follow.
The reported lobby has Shop, Missions, Spectate, Index and an AFK toggle. During the warm-up, garages and vehicles use E prompts to open, drive or sit.
Passengers can be thrown off a moving car. A ride is not a guaranteed safe spot. If shake or particles get distracting, adjust the relevant settings before the next round.
Defaults at right were reported in the October 20 guide. Current defaults can change; no measured performance improvement is claimed.
Reported Settings panel
- Camera effectsReduced camera effects · OFF
- Weather particlesON
- Performance modeOFF
- Other boomboxesMute other boomboxes · OFF
- NotificationsON
Before you jump in.
Current game details, codes and the limits of this guide.
Are there any verified What If Disasters codes?
No developer-issued code was found in the official sources checked on October 24, 2026. We have not confirmed an in-game redemption interface. This does not establish that the game has no code system; we do not have a supported active-code list or redemption instructions.
How many disasters and maps are there?
The official description checked October 28, 2026 does not publish a disaster or map total. It now asks about a black hole flying past Earth and rain lasting 1,000 years. These are promotional examples, not a complete list; the 1,000-year figure is a duration, not a disaster count.
Our October 24 official snapshot listed 26 disasters and 18 maps; those are historical figures, not confirmed current totals. Changing the description does not establish that disasters were added or removed. Older cached descriptions showed 25 disasters and 9 maps; those are also historical. This guide documents the full reported stage sequence for The Moon Falls, not every scenario. Check the source dates.
Is this the official What If Disasters wiki?
This is an independent fan guide, unaffiliated with Roblox or the game’s developer. We separate official listings from attributed gameplay reports. See sources and dates or read about the guide.